Innistrad: Midnight Hunt
Hound Tamer (MID-187) - Innistrad: Midnight Hunt: (Double Faced Transform) Foil
Hound Tamer (MID-187) - Innistrad: Midnight Hunt: (Double Faced Transform) Foil
Precio habitual
$ 10.00 MXN
Precio habitual
Precio de oferta
$ 10.00 MXN
Impuestos incluidos.
Stock disponible: 0 unidades
Cantidad
No se pudo cargar la disponibilidad de retiro
Creature — Human Werewolf // Creature — Werewolf
Uncommon
Randy Vargas
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageNOT LEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlLEGAL
CompetitivebrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhLEGAL
TlrTrample
3G: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Untamed Pup
Trample
Other Wolves and Werewolves you control have trample.
3G: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3G: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
----------------------
Untamed Pup
Trample
Other Wolves and Werewolves you control have trample.
3G: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Trample
{3}
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
{3}
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Trample
Other Wolves and Werewolves you control have trample.
{3}
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Other Wolves and Werewolves you control have trample.
{3}
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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